Brendan O'Callaghan Ratliff - composer, sound engineer and game developer.
Audio Director at
Cardboard Sword
where we've just released
The Siege and The Sandfox and
Transmission: Shortwave.
I specialise in:
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Game music, sound design & audio production
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Design & implementation of realtime dynamic/procedural game music systems in Unreal Engine (C++ and Blueprint);
at Cardboard Sword I write and maintain our in-house audio middleware, including a standalone DAW and various Unreal Engine plugins.
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General gameplay and game systems coding; dev tooling; build engineering
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Location sound recording & audio post production for TV, film, radio and podcast
Featured work:
Our retrofuturistic 90s parcel courier VR game for Meta Quest, released in December 2025
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Our stealth metroidvania game, released in early 2025
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Freelance clients include: